![]() Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids).History (wars, colonies, migrations, founding of cities).Geography (lands, terrain, climate, people) Used for astronomy.An object with a Craft DC of 15 or less can be automatically identified and understood by someone trained in Knowledge (engineering) who also has the Technologist feat. The DC to correctly identify and understand an unknown technological object is equal to the object’s Craft DC. Knowledge (engineering) is also used to identify and understand unknown technological objects in a similar manner to how Spellcraft is used to identify the properties of a magic item. Knowledge (engineering) can be used to identify a robot’s abilities and weaknesses. Engineering (buildings, aqueducts, bridges, fortifications) This is the most important skill with regard to technological subjects.Dungeoneering ( aberrations, caverns, oozes, spelunking).Arcana (ancient mysteries, magic traditions, arcane symbols, constructs, dragons, magical beasts) Although robots are constructs, Knowledge (arcana) cannot be used to identify robots or their abilities and weaknesses.Many of the Knowledge skills have specific uses as noted on Table: Knowledge Skill DC’s.īelow are listed typical fields of study. Like the Craft, Perform, and Profession skills, Knowledge actually encompasses a number of different specialties. ![]() You are educated in a field of study and can answer both simple and complex questions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |